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When deploying these low-cost cards, your opponent is reluctant to spend their elixir to kill them, and they usually just let your units run their course. The attack units in this deck cost a minimal amount of elixir and this is used to your advantage. These scheming thieves are on their way to steal your money. The Lightning spell can finish off enemy towers or if a massive enemy unit is attacking.Using the Tornado in tandem with area damage units is also effective on defense. This unit is effective against many popular offensive units such as Ram Rider and Hog Rider. Using Tornado to gather all the enemy units is effective when Baby Dragon and the Executioner are in play because of their area damage abilities.Similarly, if the enemy puts down Bats or Minions, Baby Dragon and Executioner provide area damage that will kill them quickly.
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Because this deck uses many expensive cards, strategy is necessary for success.Gives you a taste of that bougie life because this deck is quite expensive.Requires the use of strategy (instead of straight spamming).If used right, the Goblin Cage can also take down an enemy Mega Knight. The Goblin Cage is a defensive card that is especially effective against an enemy Ram Rider or Hog Rider. Once the Goblin Cage has taken enough damage or enough time has passed, it spawns a single Goblin Brawler. The Goblin Cage is a building unit and, therefore, you can only deploy it on your side of the board. The Goblin Brawler is literally so angry he could burst.Īnother card that is unlocked in Arena 12 is the Goblin Cage. So when you use the Tornado, try to get the center to be directly in front of the enemy tower so the Firecracker can attack both at the same time. The Firecracker works similarly to the Magic Archer in that she inflicts damage not only on the enemy unit but what is behind it.You have already deployed your splash damage units, so they can immediately inflict damage on the horde of enemy units. This is when you will want to use the Tornado and splash damage combo. Usually by now the enemy will have deployed a lot of enemy units.The Giant works as a meat shield so the other units can make it to the enemy tower with most or all of their HP intact. When the Giant crosses the bridge, wait until the archers on the enemy tower lock in on the Giant.This gives you enough time to replenish your elixir by the time the Giant reaches the bridge. Save up the max amount of elixir and then deploy the Giant at the rear of the board, near your King tower.Then you will utilize a splash damage unit (or multiple splash damage units) to deal damage to all the enemy units at once. When there are multiple enemy units spread out, you will use the Tornado to bring them all together. This combo is effective for offense and defense. Splash damage units pair well with Tornado. Half of the cards in this deck have splash damage (Baby Dragon, Executioner, Firecracker, and Snowball).How the Execute Those Enemies deck is Played
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